When controlled by the computer, Gooey follows Kirby around and helps him to defeat enemies. Kirby starts the game with two spare lives if he loses all of them, he gets a Game Over.Īt any time during play, Kirby can summon Gooey - a blue, long-tongued blob first seen in Kirby's Dream Land 2. This also causes Kirby to lose the copy ability he has, as well as a friend he's teamed up with (if he has either). If Kirby loses all ten of his hit points, he gets knocked out. Kirby has ten hit points (HP) if Kirby collides with an enemy or enemy attack, Kirby loses one hit point and the enemy that hit him is destroyed. For example, swallowing a fire-based enemy allows Kirby to become a fireball. Copy abilities replace Kirby's standard inhaling move with a special attack, depending on the enemy Kirby ate. Normally this has no effect on Kirby, although specific enemies grant Kirby copy abilities, a staple of the Kirby games. When Kirby inhales an enemy, it can be spit back out as a projectile, or swallowed. Kirby is able to jump, duck, slide, fly (by inflating himself), as well as perform his signature move: inhaling enemies. The game's platforming mechanics are very similar to most other Kirby games, as is Kirby's skillset.
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